Components
Image
How to display sprites with the Image component.

The Image component displays a Sprite from your assets. It wraps the standard Unity UI.Image component.
new Image {
Sprite = someSpriteFromResources,
Color = Color.red,
PreserveAspect = true
}.AsFlexItem(size: new() { x = 20, y = 20 })Key Properties
Sprite: TheSpriteasset to display.Color: A color tint to apply to the image. The default iswhite.Material: An optionalMaterialto use for rendering.ImageType: The type of image rendering, e.g.,Sliced,Tiled,Filled.PreserveAspect: A boolean to maintain the sprite's original aspect ratio.